Games and Virtual Reality Development
Immersive VR Learning experiences and Games that combine cinematic 3D animation with interactive storytelling built in Unreal Engine and Unity.


Legacy
This project is an Immersive training module designed to teach learners the names, functions, and assembly of a Globe Valve in a safe and immersive environment.


Reliving Relics
A third person sword action game develped in Unreal Engine.This project is a work in progress.


An award-winning interactive Virtual Reality game developed entirely in Unity, that teaches kids from 6-12 years environmental awareness.
Clean-Up Fun
Jungler
A third-person adventure game developed entirely in Unity.




DentEase
An Augmented Reality Game developed in Unity in a 48 hours Hackathon. DentEase keeps kids occupied during dental visits, helping alleviate dentophobia. I was responsible for designing and 3D modeling the 3D Character 'Fluff".


Globe Valve
Blending 3D animation with immersive VR, Reliving Relics, an award-winning interactive VR experience built entirely in Unreal Engine, is a cultural preservation experience where users engage with ancestral narratives through embodied interaction, environmental triggers, and narrative-driven feedback systems, making inaccessible cultural artefacts accessible while preserving and communicating cultural traditions. This experience transports users back in time, allowing them not just to observe but to actively participate in pivotal cultural moments.


